Sometimes 2 are ready to start, sometimes 3. So far, it's running 24/7 seamless CEP2 on one thread. In the case of CEP2, where we have the fortune of being able to control how many "in progress", I've set the number to 1.5 times a single thread on a 1 day buffer. Backup project, or at least another project outside the most wanted, to fill those instances. the buffer is the buffer, and if full it's full. How's the work submitting project to know the user has set concurrency restrictions. As the developer indicated, something would give. Also, if the user goes wild, too much work could get cached of the max_concurrent and eventually go "too late". This is much easier and safer than using a full app_info.xml file, because it doesn't disable the automatic downloading of a new application version if the project server issues one.Īlready we've made that conclusion off-line in discussion with knreed **. Has the effect of supplying a value, and allowing multiple copies of a GPU app to run on a single GPU resource - something popular with GPU users. This usage of app_config can help to even out the balance between projects, though I fear boinc may starve low-priority projects while the re-balancing process finishes - I'm testing this.
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